Thursday, April 11, 2019

Test Shot of scene taken from Fire escape on hotel with the Sten rifle in position.
Store front textured and and applied to existing model in the scene.
Door and some windows added to the Gas Station

Lights Added to the Gas Station Stall Added for effect and lighting.
Added some more trees rocks and vegetation to the scene for looks.
A screenshot of modeling the apartment in Maya. The Tin roofing on the garage was a separate part.
Apartment added and a dividing wall between it and the gas station. Apartment textured in Substance Designer. And Modeled in Maya.

Gas station parking lot and pumps added and textures added. The station was moved over to fill in blank space.
Test Shot of scene with some of the parts added in to the scene. Next steps are to add more to the scene and vegetation

Thursday, April 4, 2019

Finished modeling the Sten rifle and exported it to substance painter and textured it as well.
More improvements made to the scene added more terrain and a gas station did work on the hotel and added a neon sign and side door did more work with lighting and made the night scene. Ground texture changed as well.
More terrain added and improvements on the skybox making the night scene added the extra hill at the other end of the bridge.
Hotel and street added to the scene. I made the layout of the map and built on from here.
Basic Terrain made in unreal and added the pillars and a bridge in the background of the scene. Changed the graffiti on the pillars as well.
Background pillar for the scene made in Maya and textured in Substance Painter.